Randomly select who’s the Fox. Once the first Fox gets wounded, start a countdown. After they are the Fox for 2 rounds, it rotates to the next player going clockwise around the table. If a Fox or Hound dies, they skip one round and then are resurrected as a Hound with 1 hit point (and can never be the Fox again). The last player who hasn’t been killed (as a Fox or a Hound) wins.
I’ve run this scenario with groups of up to five players, but it’s best with three because too many hounds make it almost exponentially more difficult for the Fox to survive. If you do want to run this with four or five players, give the Fox some bonus hit points or a higher armor class.
One key is not to start the 2-round countdown until whoever’s the Fox gets wounded for the first time.
If this made your session better, buying me a coffee keeps the Vault stocked.
