The players start at a single spot in the center of the mat. Three buff tokens are placed equidistant away from them. Assume range limits are max movement of 30 feet and max range on ranged attacks and spells is also 30 feet. Here are your buff tokens:
- Double damage for 2 rounds
- Double hit points for 2 rounds
- Double movement and range for 2 rounds
Buffs last for 2 rounds once touched/activated. If a player dies while buffed, their buff respawns at a random location on the mat.
What’s great about this scenario is you can add this concept of buff tokens to any other PvP scenario. Give it a try, as it adds a cool and fun tactical aspect to your PvP action.
If this made your session better, buying me a coffee keeps the Vault stocked.
